PUBG, Fornite and Call of Duty, to name some of the best known titles in the world of consoles and PC, are some examples of the interest of this platform for large studios. Be a videogame designer It is a profession with a future and not only if you work in large studios.
And as expected, this future is not only in the new consoles that both Sony and Microsoft plan to launch at the end of the year, but rather is found in mobile devices, an inexhaustible source of income for large studios that They have decided to bet on this platform.
Monument Valley, Machinarium, Stardew Valley, Lumino City, Alto’s Adventure, Goat Simulator… are some examples of small independent studies that have won the favor of the public and critics. If you have imagination and desire to work in the world of video games, the only thing missing is the necessary training To fulfill your dream.
Most of the independent titles that I cited in the previous paragraph, do not require powerful smartphones (such as the case of PUBG, Fortnite or Call of Duty) and mix a fantastic gameplay, with a soundtrack that accompanies at all times and a very worked design.
To be a video game developer, you need programming knowledge first. If you don't have design knowledge, during your training you can contact other people who know about design and music, two equally important parts in the creation of a video game.
Like it or not, English is the universal language that anyone should know in order to speak all over the world. although it is not the most spoken language. In the programming of applications or videogames, it is not strictly necessary, but help a lot, since most technical documentation is in the language of Shakespeare.
The easier it is to learn its mechanics, better than better. Two clear examples of simple mechanics are found in Alto’s Adventure and Monument Valley. In Alto’s Adventure, we just have to press on the screen to jump over the obstacles that we encounter along the way. In Monument Valley we have to move the character by clicking on where we want it to move.
Casual games, those we use in dead times that we have throughout the day, they are the most attract users' attention, because it is not necessary to invest a lot of time to enjoy it, however, not everyone looks for or needs this type of games. Games that tell us a story, like Machinarium is a clear example.
Although both the Play Store and the App Store have a large number of games available for download for free, with a large number of in-app purchases and ads every few seconds, not everyone is willing to pay on a recurring basis or unable to remove ads through a single purchase.
You do not have to be afraid when considering what will be the method with which we want to start recovering the investment we have made. If the game is good, if it really is very good, the media will be the first to talk about it, a very valuable free publicity. Again I quote titles like Monument Valley or Alto’s Adventure, games that are priced at 5.49 euros both in the Play Store and in the App Store.
All this is very, but you may wonder, is it not necessary a university career? Obviously, you need programming knowledge, knowledge that is obtained by studying systems engineering or computer science. The knowledge necessary to become a developer can be obtained with time and patience doing specific courses, so if you had ruled out this field in your future job, you can return to it again.
It is never late if happiness is good
As the Spanish proverb says, and applied to this particular case, it's never too late to learn new knowledge, expand those we already have or redirect our professional career. Different studies suggest that the world of video games for mobile devices will move more money than jointly the world of consoles and PCs do now.
Since its birth, the Play Store has generated more than $ 80 billion to the developer community. However, that figure is still even bigger on Apple's platform, platform that in 2018 had delivered more than 100 billion dollars to the developers of its applications and games.
The developer community is one of the most valuable products for any ecosystem, especially for mobile ecosystems, since an operating system without games or applications has no future. A clear example is found in the Huawei application store, a store that barely has content beyond what Asian developers have generated over the years and that in most cases are very niche.