Nintendo is a very famous company in the world of video games. Every new title they take out it causes a lot of stir among the players, and Fire Emblem Heroes is the new title that tries to take away our time.
When Nintendo announced Fire Emblem Heroes, we were curious about whether it would be a free title, or nevertheless I would bet on being a paid game like Super Mario Run was. Today we analyze the new game and clear up doubts about it.
Fire Emblem Heroes now available, download the new Nintendo game
Just like Nintendo anticip, Fire Emblem Heroes is now available for download on Android. A great game of turn-based strategy.
A bit about Fire Emblem
The genre of strategy games on mobile devices has always been very trite. Most alternatives opt for a fairly similar game system, and Nintendo aims to get away from that concept We have about the strategic title.
Fire Emblem Heroes is a popular Nintendo franchise. The truth is that in the West it was not a saga of video games too valued until 2004 which came to Game Boy Advance and began to gain popularity in our land.
Over the years it has become one of the best-maintained Nintendo franchises, perhaps without reaching the fame of games like Zelda or Mario, but having its own audience of loyal players who love the values that this game shows us.
How to play Fire Emblem
The operation of Fire Emblen Hero is quite simple. we are in a board divided into several grids, and we use a series of characters, each with their equipment and skills.
One of the features that stand out about Fire Emblem is that despite being a strategy game, it creates his own system when making a triangle of weapons.
The sword defeats the ax, the ax defeats the spear and the spear defeats the sword when using our characters, we have to take into account not only its level and statistics, but also the enemy we are facing.
Just touch and slide to move a unit or make it attack
Fire Emblem Heroes plays with the essence of the original Fire Emblem making a series of small changes so that play on a small screen a mobile device as comfortable as possible. Although the most staunch fans of the saga may think that the game has been simplified, they are necessary requirements to make a great gaming experience, and our impressions are quite positive.
What has changed for Fire Emblem fans
You will wonder what happened with the adaptation to mobile devices. Things have changed enough to make it a title that we can enjoy on a mobile. We explain the changes.
Firstly, the statistics system has been simplified for fighting. While it is true that we have basic statistics the style of fighting, it is now much simpler. The random component is deleted of the saga by eliminating the chances of critical hits and hits. Now everything can be measured without playing with statistics.
On the other hand, the terrain has also been simplified. In traditional Fire Emblem games, being in an advantageous position reduced our damage and the probability of the enemy hitting us. In this title the terrain only acts as a barrier for the units. A unit on horseback cannot cross a forest while aerial units (such as pegasus riders) are the only ones that can cross mountains.
The game formulas have been simplified to attract new players
A slightly more remarkable point is the wear of weapons. In traditional Fire Emblem games, weapons had wear, and when they had just worn out, they broke. Here weapons are one more skill and it won't break
Perhaps the most controversial point is the game system itself. One of the favorite values of Fire Emblem players is that if you lose a unit in combat, you lose it forever. Since the mobile title is a game that is based on collecting, We won't lose the units forever if you're in combat, but to the next mission they will be again.
How title free to play It is a game that we will need energy to continue. We will have an energy indicator of up to 50 points, which will restore one energy point every 5 minutes, which means that if we spend all our energy we will have to wait a little more than 4 hours to have it completely again.
The game also includes objects to restore energy, which currently can only be obtained in missions. Our first games will not consume too much energy, while in the final levels the truth is that it runs out too quickly. These are the game modes in which we can use energy.
Energy is key to play
The main mode is the story of the game. The story is divided into 9 chapters; each with 5 episodes; and it tells us the story of the game, in which an army travels world after world, meeting the characters of other Fire Emblem games. The games chosen were those that came to Game Boy Advance, Nintendo DS in the form of a remake, and Nintendo 3DS. The story includes three modes of normal difficulty difficult and extreme.
On the other hand, in the games we can challenge playable characters from the game. Every certain number of hours a new rival will appear who, if we defeat, will join our side. A highly recommended way to recruit new units.
In the practice tower we will have 10 floors to train our units. On each floor the difficulty of the enemies is higher, so we can choose to train our weakest units in the first floors.
The colosseum has left us quite cold when fighting against teams of other players controlled by the machine
One of the most interesting ways is the Colosseum. In this mode we can challenge other players, but the experience is a bit bittersweet. We will not fight against them in real time, but we will fight against their battalions controlled by artificial intelligence. If we win the battles we will improve our ranking, which would increase our prizes, while if we lose we will lose points in the ranking. Another detail is that this game mode does not consume energy, but swords, allowing us to fight in three duels a day.
Free to play collectibles and models
As we mentioned earlier, the fact that it is a free game involves a series of concessions. In addition to energy, The currency in this game is the orbs.
With the orbs we can improve our castle (which expands the experience gained by units), in addition to invoking new units. If we want to get the strongest units the quick way is to have luck invoking.
As free users, we can get orbs exceeding the story levels, but if we want to invoke units again and again until we get the ones we want, we will have to checkout.
We can spend the history of the game without investing money, but if we want to get the strongest units we will have to pay
If what interests us is to pass the story mode, with the orbs that we get for free is more than enough, but if we want to climb in the colosseum, it is necessary that we put enough money to get a balanced squad with the highest ranking units.
Something we liked a lot is the synchronization of the account. If you have an Android device and another iOS device, you can play with your account on both through the Nintendo account. Of course, the orbs you get on Android can only be used on Android, and those from iOS, only on iOS.
The management of our battalion
It doesn't matter how many units we get invoking, since in the end the only thing that matters they are the four most important for our strategy. In the battalion management mode, we can create our own team.
The units available are those that we have achieved in the encounters mode and those obtained through the invocation. In the management of the Battalion we can see the statistics and the type of unit that is each, the type of weapon he uses and his level. We can also raise the level with items we get in the missions, and promote our units to get a higher level.
No matter how many units we recruit, we can only use four in battle
As a strategy game it is important to maintain a balance, for example if we use characters with the same type of weapon we will be strong against a certain type of team while we are weak against others.
We liked the alternatives proposed by the battalion system. There is no single formula, but being so limited any type of strategy is valid, and each one will have its virtues and defects depending on the map we fight on.
Some quick tips to master the game
Here are some tricks to make the game more bearable.
Ignore the main characters: An experience opposite to the original Fire Emblem, where the protagonists ended up being monsters. The protagonists will serve you for the first chapters, but in the middle of the game you will end up discovering that they are a drag.
Play with your land in favor: As we have already mentioned, although the terrain does not increase our defense, it can offer us advantages. If we are fighting units on horseback we can use the forests in our favor, while archers and wizards will fight safer behind a wall.
Spend the first three orbs to improve the castle: Each improvement of the castle increases the experience gained by our units. The first two improvements cost three orbs and give us a permanent experience improvement of 40%.
Summon when you have 20 spheres: Summoning a unit costs 5 spheres, but successive summons cost less. If you have 20 spheres, you can invoke 5 units.
The range matters: If you want to invest resources in units that will progress well, try to have a range of four or five stars. Although the game allows us to promote lower-ranking units, the cost it has makes it an absurd and unfeasible alternative.
Balance your team: Do not choose several units that have the same type of weapon, as you will cause an imbalance in the triangle of weapons that could harm you. Having a unit dedicated to healing others is a good idea, as well as a remote unit.
The danger area, an important tool: In the fighting we will see that there is a button called danger area. That area indicates the area where we can be attacked by the enemy the next turn. Sometimes raising your strategy taking into account the danger area matters.
Conclusion, a great beginning that raises many questions
As a fan of the Fire Emblem saga, I was worried that the game was not up to par. The conclusions that I have drawn is that rather than a title to please the fans, it is a new game that aims to make the original game get more popularity.
We already knew the statements of Nintendo. Make a mobile game It is just a reinforcement for your original console titles, so being a confirmed Fire Emblen game for the Nintendo Switch, it is not surprising that Fire Emblem Heroes is a game to boost the sales of its future title.
Since its launch we have played enough hours and finished the main story, in addition to having played as much as possible to the Colosseum. The experience has certainly been quite good., even if the formula has been simplified, but still leaves us with certain doubts.
Fire Emblem Heroes is a great strategy game, but it has trouble attracting in the long term
If with the spheres that we get for free, it is enough for us to pass the History mode, and the Colosseum is not engaging enough. people keep playing After a month of play? What is the probability that users will continue to invest in the game once the wow effect has passed?
If we put aside this little doubt about the future of the game (it depends on the long-term updates) it is a game for mobile devices in which it shows that there was a great job behind. Nintendo knows how to take care of its franchises with great care, and it is something that shows in this game.