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HearthStone changes to the beast with the arrival of The Year of the Mammoth

The dreaded rotation has reached HearthStone and the change of year in the game brings us the card removal like Ragnaros, Azur Drake or Sylvanas.

There are many games that come out every year, on consoles, computers or mobile devices, but few allow us to play from more use of these devices. That is one of the reasons why I was hooked HearthStone, being able to play from your mobile whenever you want.

A game that does not have great graphics but wastes personality thanks to great care from its developers, the same ones that created World Of Warcraft.

Now comes one of the most anticipated and feared moments of each year for game lovers, the cycle change. This is something that was introduced last year and for the first time we will suffer this. We will pass from the year of the Kraken to the year of the Mamuth, with all that that implies.

HearthStone changes to the beast with the arrival of The Year of the Mamuth

Change of year: We will be rich!

The first important thing is to know which sets of cards we will be unable to use in the standard mode, which is used at a competitive level since in the wild we can always use all the cards.

The three expansions launched two years ago disappear in this way: Blackrock Mountain, The League of Explorers and The Great Tournament.

That will imply that we will say goodbye to letters that we see very much as Justify, Emperor Thaurissan and of course the already mythical Reindeer jackson.

In return, the three expansions will be launched this year, one in each quarter, but starting with the second. When the first of these is launched, the year will have changed.

HearthStone changes to the beast with the arrival of The Year of the Mamuth

Wall of Fame: Die, insect!

But all that we already knew, that many of the cards we had would leave the standard circuit due to the cycle change. But well, we can always keep the classic and basic that do not rotate … or yes?

Even in the classic pack there are cards that are too powerful, options that always fit well in a deck when we think of alternatives of the same cost.