The battle of clans and balance changes are not the only novelties of Clash Royale, 4 new cards and a new legendary arena will appear.
Yesterday we talked about the new game mode that SUPERCELL will insert in Clash Royale starting next March 24. Today we know all the news that the update will bring. The first one is that there will be 4 new cards: Two of them will be legendary cards; And a new arena.
Clash Royale releases new game mode: Battle of Clans
SUPERCELL announces new balance adjustments in Clash Royale for Monday, March 13 and a new game mode: the battle of clans.
When the update is available there will be 11 arenas. The legendary arena will become sand 11 and to enter it you will have to have more than 3,800 cups. Arena 10 will be called Montepuerco Arena and will continue to be above 3,000 cups.
What changes with the new legendary arena?
Now it will be more difficult to reach Legendary Arena. The cups go from 3,000 to 3,800, so so that legendary letters appear in the store you will have to have many more cups. Chests you get in legendary arena will have more cards.
For each victory you will take 22 gold coins, two more than today. Not a big change, but hey, you will be welcome. The cards you will find if you are able to reach the new Legendary Arena will be the following:
- Free chest: 13 cards
- Silver Chest: 13 cards
- Gold Chest: 41 cards
- Crowns Chest: 82 cards
- Magic Chest: 123 cards
- Giant Chest: 328 cards
- Super Magic Chest: 738 cards
Donations and requests to the clan will be the same: you can ask for 40 common or 4 special letters and donate 8 common and 1 special.
New cards in Clash Royale
The surprise of the update is in the new letters. It will be 4; of which two of them will be legendary cards. For now we only know the departure date of one of them, The bandit, which will be available from March 24 and will even have a special event to get you it.
Let's review the four new cards and explain what we know about them so far.
Bats
The first of the cards are the Bats, a common card that will cost two of elixir and with which we will put 4 units in the sand. Four units that have the same life points as the damage they do, move very fast and attack every second.
Its objectives are both aerial and ground. They are a kind of minions with lower cost of elixir but also less life so it will be easy to get rid of them with a discharge and even with the explosion of the ice golem.
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Night witch
The other legendary card that will come out soon is the Night Witch, it will cost 4 elixir and invoke bats. The main differences with the current witch is that it does not attack at a distance since it only attacks melee doing a damage of 285. Its attack speed is 1.5 seconds.
Summons bats every 5 seconds. We still don't know if it will be one or more bats that I invoke every time, what we do know is that when it dies, bats also appear.
Healing
The here is already Healing! The Clash of Clans spell comes to Clash Royale to heal your troops. This is a special letter that will cost 3 drops of elixir. With her you can heal all the troops that enter within its radius of 3 for 3 seconds.
Healing will be 176 life points per second at level 7, which is the maximum level for special cards in tournament rules, so if you manage to keep your cards within the radius of the healing spell during the 3 seconds they will recover 528 life points.
Here we have some doubts about its operation. Above all we would like to know if it extends the life points once the card has already recovered its level or if on the contrary you can only heal it to its maximum level (which will be the safest).
The bandit
It will be accompanied by a new event that will be available next Friday, March 17. It will cost 100 gems and, if you manage to complete it, you will have 11,000 gold coins, 550 cards and you will also take the new legendary card for your deck.
It is the only card we know in detail for now, a legendary that has 750 life points and that does one damage per second of 160. The differential factor marks it when it hits the rivals doing double the damage. You will not be able to hit it while it attacks, so if you see it is thrown against a card or against the tower, it will do important damage.
It has a cost of 3 elixir and only attacks ground targets, its attack speed is high and the range of the onslaught is between 4 and 6.
SUPERCELL change the rules of the game again with 4 new cards and a new legendary arena where chests will be more expensive. There is only confirmed departure date for the bandit but if things develop as before we will see a new letter every two weeks.