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Fortnite Beta on Android First impressions: Real victory?

Fortnite finally launched as a beta on Android devices along with the launch of the Galaxy Note 9 on August 9 in New York. We tested the game, which was exclusive to certain Samsung flagships until August 12, on our Galaxy S9 Plus, and well, here are my first impressions of the real battle game that has been taking the world by surprise.

Fortnite Beta on Android: Compatible devices

At launch, the game remained exclusive to certain Samsung flagships, such as the Galaxy S7, the S8 and the S9 pair. The game was also available on the Galaxy Note 8 and Note 9, along with the Galaxy Tab S3 and Tab S4.

As of now, the game can be installed on more than 40 compatible Android devices, and more is planned to be added in the near future. You can check the complete list of compatible devices here.

Fortnite on Android: The good, the bad and the ugly

Given that it is a beta version, I obviously did not expect much from the game in terms of graphics, stability, or both. However, I was pleasantly surprised by the fact that the game manages to be as fun on mobile as on PS4 or PC (I haven't played the game on the Nintendo Switch or Xbox One, but it's safe to assume. The experience is quite similar. graphics are noticeably worse here, but probably because it is a beta version and I am sure that the things will improve as the game extends to more devices . I've also played Fortnite on iOS, and the graphics are incredible, so I'm sure Android will also arrive. Anyway, keep going …

From the home screen, you will feel at home with Fortnite on Android if you've ever played it before. Everything is the same, the options are where they have always been, you can invite friends, you can see the Battle Pass, the challenges, the locker and the store in the same order . There are even all modes here. You can play alone, two or squadrons, and for anyone who is not familiar with Fortnite game modes, you can also play in 50v50 mode, Playground mode (where you are on the island to learn and explore without points, and reappear if you die), and Steady Storm where The storm circle moves constantly.

Epic has taken everything from the PC version (or console) of Fortnite, and moved it to Android, with the control scheme as the only thing new. I played a couple of games on the mobile and honestly loved it. Getting off Tilted from the Battle Bus is obviously something I would not have done if this had not been a 50v50 mode and as usual in any Fortnite game, Tilted was the most populated landing zone that barely gave me enough weapons to be satisfied with . Tilted Towers is basically the Pochinki of Fortnite, only much worse because it is much smaller, which means that you will be fighting everywhere at the same time. Do not go there unless you are good enough (I am not), or you have a desire for death (I do not).

Anyway, leaving Tilted towards the circle was when I ran into my first construction challenge, and the man is tough on the mobile! Personally, I find it difficult to build as fast as some people do on PC too, but on mobile devices, building is an even more daunting task than anywhere else . First touch the cone of the building to move from your weapons to the construction, and then you touch and choose what you want to build (roof, floor, stairs, walls, traps). Once you've selected that, you touch to really build it. There are quite a few touches, and I am sure that when you build a ramp to gain ground, you will be knocked down

That, by the way, brings me to one of the great things that Epic has done with the mobile port of the game: the automatic shooting and assistance with the target . Aiming at a touch screen is not an easy task, and Fortnite's weapons mechanics are quite strange even on PCs, so I'm glad they allow users to activate automatic shooting on the mobile. It's a polarizing issue, I'm sure; Self-ignition can be considered unfair, but I don't think so. Epic has done quite a remarkable job in creating the mobile control scheme. The controls are intuitive and, while the construction mechanism is difficult, I can't blame Epic for that., because it is definitely the best way to implement a construction mechanism on mobile devices.