A platform game, with dyes of RPG and action in abundance. We bring you Ninja Arashi, a game that does not forgive, literally.
Platform games have accompanied us since the beginning of video games. Before the irruption of the shooters, it was possibly the genre par excellence that every console should have.
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As generations of consoles have arrived, the platform genre has been undergoing a transformation and not always for the better. Today, thanks to Indie developers and ecosystems such as Android, it is having a new golden age. Will our protagonist live up to it?
We are facing a game that meets the classic clichés of the genre, platforms, action, revenge … A formula that we have seen thousands of times in video games, however it still works perfectly.
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Having downloaded and installed the game on our device, it does not take up too much considering the storage levels we handle today, we run the application.
The first thing we find when executing it is a introduction that helps us get into the story. We are getting an idea that we are facing a proposal that is taken care of to the smallest detail.
The good thing about Ninja Arashi is that it doesn't just stay in the introduction, since we enter the game directly and we can observe that visually everything is well worked.
A 2D design, with side scrolling and full of details that take us to the context of the story that we have to face. Simplicity and minimalism shine at its best, making good use of colors … rather the absence of colors.
Our character and enemies use the color black, something that accentuates the seriousness and significance of the story. The only touches of color will be found in the backgrounds, which make a visually delicious contrast.
A 2D game that is nice to observe for its simplicity and good taste
Sound section at height
In mobile device games, this is usually a rather neglected or rather limited section. It is normal to find repetitive music and sounds that all they get is that we look for the settings to turn them off.
Ninja Arashi does good use of the sound environment, background music that does what it has to do in a game … get into the story by making us focus on the game.
The sound effects have one of lime and another of sand. The good ones are the sounds of thunder or the effects of our weapons and abilities. The not so good are the voices of the enemies or ours when we fall defeated … they are indescribable.
Our character's voice during the game sounds deep and dark
A basic control, but enough
We enter a delicate section, the controls, on a touch screen if the implementation is not entirely well done … ay ay ay ay. Let's be honest, Ninja Arashi in this aspect should improve, since control is not up to the demands of this game.
The basic movement movements, we will carry out with two direction controls – left or right. If we talk about jumps, attacks with shuriken or katana and even the art of transforming ourselves into objects to go unnoticed, they have their respective button on the right.
The biggest drawback is in displacement, since they are not entirely accurate, forcing us to start over more than desired. In several updates it has been improving, although they must continue in it.
Old school gameplay
We arrive at the crux of the matter, the X of the equation … the gameplay. If in the control section we told you that they were not up to the demands of the game, now you will understand the reason.
Today we are used to games where we have five hundred opportunities to continue. But if we go a few years ago, the veterans of the place will know what I'm talking about … games without compromise.
Ninja Arashi is from the latter, as teleported from that time when you only had one chance and only one. You touch that skewer on the floor, Game over. The enemy catches you with his weapon, Game over. You brush that source of poison, Game over.
Has it been clear to you? Those who expect a little margin when playing … this is not your game. In fact little skilled players will have to see a few ads and thus be able to continue the game.
The difficulty is high, missing being able to adjust it to the player
Evolve is good
This is the differentiating element of Ninja Arashi, the addition of RPG dyes in a platform game. Something that is appreciated and gives some depth when playing. During the tour, we will pick up objects that we can use to level up.
Yes, you read correctly, level up. Nothing of an automatic system in which it is only an addition to make beautiful, in this game we will have to decide where we will use our points. Making the gaming experience different according to our choices.
We can improve our physical or fighting skills for example, which encourages the search for objects on the stage and reduces the monotony we can have after a good time playing.
RPG added to a platform … a distinctive touch of our protagonist
A game that if you are a few years old maybe you remember the SEGA Shinobi game. Game that marked an era in the Mega Drive, in addition to having some of the highest difficulty levels that are remembered.
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Embodying a protagonist full of revenge, under a visual proposal that dazzles from the first second and the oriental atmosphere in which the game involves us, are points that make it a winner.
Maybe your excessive demand on the difficulty and the need for internet connection when playing – but we will not be able to see the ads that will help us to continue – subtract some points in general.
We are in general before a good game, which improving enough control, will become one of those games that you have to play once at least. If you are a lover of difficult challenges and missed that tension when playing, Ninja Arashi is your game.