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Hermen Hulst of Guerrilla Games directing the global PlayStation Studios

After Horizon's success: Zero Dawn and a promising collaboration with Hideo Kojima in Death Stranding, Hermen Hulst of Guerrilla Games now lead PlayStation Worldwide Studios. In the new position, Hulst starts from Guerrilla Games, a studio that cofund, to take over the beloved PlayStation executive, Shuhei Yoshida.

Yoshida will now have the task of helping in the development of smaller and independent team games. Hulst immediately begin his role as head of Worldwide Studios, where he manages 14 of the world's largest game developers, such as Naughty Dog, Insomniac Games and, of course, Guerrilla Games.

As PlayStation begins preparing to launch PlayStation 5 next holiday season, the gaming giant has been making all kinds of noise in recent months. In August, Sony acquired the developer of Spider-Man Insomniac Games. In October, Shawn Layden of PlayStation left very abruptly. With all this restructuring, it seems that Sony has a very particular goal in mind for the next generation and they need specific people to help lead the charge.

Hermen is one of the most effective and respected leaders in the video game industry. He is a passionate defender of the teams that leads and understands how to enhance creative talent to build great experiences. I have no doubt that Hermen can lead our teams to offer compelling and diverse experiences with a constant cadence, PlayStation CEO Jim Ryan told GamesIndustry.biz.

"I have worked closely with PlayStation and the entire Worldwide Studios family since 2001, and I have the greatest respect and admiration for creative talent and ambitious ideas within the study network in the United States, Europe and Japan," said Hulst.

As noted earlier, former Worldwide Studios president Shuhei Yoshida, stop supervising the massive AAA games for the indies. Sony makes sure that all types of games receive proper attention in the new generation and that nobody is undervalued.

"Everyone knows how passionate Shu is about independent games: they are the soul of the industry, which makes our content portfolio so special for our players," Ryan said. "These tremendously creative experiences deserve attention, and a champion like Shu on PlayStation who ensures that the entire SIE organization works together to better interact with independent developers through a culture of support and celebration of their contributions to PlayStation platforms." .

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