Updated October 8, 9:10 a.m.
Today in PlayStation blogSony provided an update for its next-generation console, which is now officially called PlayStation 5 and will be launched during the 2020 holiday season.
Jim Ryan, president and CEO of Sony Interactive Entertainment, also described the changes in the PlayStation 5 controller. "There are two key innovations with the new PlayStation 5 controller," he wrote. "First, we are adopting the eptic feedback to replace the 'rumbling' technology found in the controllers from the 5th generation of consoles. With the tactics, you really feel a wider range of feedback, so hitting a wall in a Race car feels very different than making an entry into the football field. You can even get an idea of a variety of textures when you run through grass fields or get through the mud. "
The second feature is what Sony calls "adaptive triggers", which allows developers to determine the resistance of the L2 and R2 buttons. Ryan gave the example of drawing an arc as a way in which a developer can make the button a little harder to press. I also say that developers have earlier versions of the driver.
Elsewhere, Wired has also thrown some information about the next system, specifically the main user interface of the console. It is expanding so that players can see what happens in a game without having to start it. Then, from the main PS5 menu, you can see which multiplayer games are available in real time or what single player missions and / or rewards can be tackled.
Without any surprise, PlayStation 5 is now officially scheduled to go against the next generation Xbox Project Scarlett machine in the 2020 vacation. It is unlikely that we will get full revelations of these machines until the 2019 holiday season is behind . us, but it's nice to see Sony provide an early update on what will come next.
[Source: Official PlayStation Blog, Wired]