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HTC presents its eye tracking for VR at # CES2019

Maybe in the section of smartphones HTC has not been able to dazzle us for a long time, but the company continues to develop some things that are quite interesting for the world of video games in conjunction with virtual reality.

The HTC Vive is the device that in this CES 2019 He has presented a couple of variants that are quite interesting when we read about them.

Let's talk first hand about the robust part of the matter. The HTC Vive Pro Eye It is the variant that now among its features has the functionality called eye-tracking. This feature allows the device to know where our eyes are focusing and through a rendering technique the areas where our eyes look will have a greater level of detail lowering the processing of those we are not observing.

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I find this feature very interesting since, in the visual section, Virtual Reality still has a lot of work to do to improve the user experience.

HTC also mentions that work in collaboration with Nvidia so that your viewers are compatible with the variable shading rate of GeForce RTX video cards. This will make the eye tracking functions improve considerably.

Now, it's the turn of the HTC Live Cosmos. A viewer that will be aimed at a less demanding public and with the ability to change modules of which nothing is seen about it. Among what is known so far we have to can connect with smartphones, the viewfinder can be folded down and have the second version of Knuckles controls who have worked in collaboration with Valve.

Price and availability to the public

On prices HTC not mentioned anything yet, but surely the first one will run as the most premium having a high price – more than 800 dollars – in comparison to HTC Vive Pro. With regard to the second being a more accessible version that aims to cover a larger market. Availability as the company begins until the second quarter of this year.

Interesting eye tracking, right? Don't you think about it? We are reading in the comment box below.

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